

Selected for the 2024 NYU Tandon Research Excellence Exhibit, The Theater is an interactive VR theatre piece built in Unreal Engine 5 that blends traditional Chinese opera aesthetics with contemporary mechanical design—combining live dance choreography, optical and AI motion capture, and controller-free hand tracking to explore the tension between collectivism and individualism.
The experience places the audience inside two contrasting virtual stages—one embodying Eastern collectivism and the other Western individualism. Rather than passively watching a pre-recorded 360° film, participants inhabit a living theatrical stage where their physical hand gestures and spatial movement directly trigger scene transitions, lighting cues, and choreographed responses from the virtual performers.
As VR Game Developer alongside co-director John Luo, my engineering work focused on bridging the high-fidelity Unreal Engine 5 cinematic assets with real-time headset performance and embodied interaction:
Qian Mian) animation takes onto custom mechanical character rigs running UE5 Chaos Cloth garment simulations.The accompanying 3D short film, Shan Gui, serves as the visual and thematic prologue for the VR experience. Reimagining the Mountain Spirit from Qu Yuan's classical poem (Nine Songs) as an androgynous mechanical figure in Unreal Engine 5, the film establishes the project's core themes of isolation, longing, and cultural memory.








Stills from Shan Gui and the interactive VR stages, rendered in Unreal Engine 5
Performances combine AI motion capture (Qian Mian) with multi-camera OptiTrack optical volumes to record professional dancers. AI mocap enabled performers to rehearse and iterate in unconstrained studio spaces, while OptiTrack captured sub-millimeter multi-performer interactions for real-time VR staging.



OptiTrack motion capture sessions and real-time Unreal Engine 5 skeletal retargeting
Costumes were patterned in Marvelous Designer and simulated in real time using Unreal Engine 5's Chaos Cloth solver, paired with AI-assisted 3D ornamental modeling to preserve the flowing sleeves, weight, and silhouette of traditional Chinese opera garments inside VR.




Garment simulation and character ornamentation in Unreal Engine 5
